For exploring worlds that are Larger, Older, Stronger, Stranger, and Scarier. For adventures that feel challenging and gritty, moments of peace and beauty, and the trophies and keepsakes with a story all there own. For the gamemasters that put it all together.

writing

  • Timers for Tension

    Timers for Tension

    A GM Tool Poor pacing on the GM’s part can have players fiddling on their phones instead of moving the plot forward. To help keep the dynamic tension up, we believe every adventure should have a timer–not a literal one, but a literary one. These are narrative tools or mechanics that add motivation and urgency… Read more

  • The Wolf Stag

    A Chimeric Creature post Advisor Sir Ignace Vanorym, Court Mage for House Sandolin, was well known for accomplishing impossible tasks. He had turned lead to gold, crafted a glass that split white light into the colors of the rainbow, and procured a panacea that healed the child prince from a deathly malady. When all other… Read more